This short clip was animated in Maya 2016. The purpose of this clip is to show the difference between how a ball would bounce under 2 different aspects. These aspects being a cartoon and physics.
The ball which has the physics aspect applied to it is the one on the left. As we can see the bounce has a rigid shape meaning the ball holds its structural integrity. Although this bounce looks more realistic to how a ball would bounce in real life, this is incorrect as if we were to watch this video, we can see that the gold ball does squash and stretch a bit.
The ball with the cartoon aspect was the ball on the right. As we can see, when the ball drops, the shape elongates as it reaches the ground, once it makes contact with the ground, the ball flattens on the y axis and spreads on the x and z. This is not accurate as well as it is greatly exaggerated. Lastly, the ball again elongates when it goes back up.
In conclusion, both of the animations are incorrect but a mix of two clips, meaning if I were to make another animation clip which has a mix of both of the aspects applied to the two balls, then that would be more accurate since it has the correct amount of each aspect applied to it.
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