Thursday, 21 January 2016

Week 1 - Physics vs Cartoon Ball Bounce Animation


Above is a GIF of how a ball would bounce if it were a cartoon animation. I have applied 1 out of the 12 principles of animation. This principle was Squash and Stretch. As the ball falls towards the ground, its shape starts to elongate and thins out horizontally. As it hits the ground, it's shape becomes more flat and thins out vertically.
Here is the physics version. As you can see immediatly, as the ball hits the ground, it does not elongate nor does it thin out. There is a very slight deformation as the ball hits the ground as some of the force from the impact does change the balls shape but only very slightly. This is more realistic as if you were to drop a ball in real life as such, it would not do what the 1st GIF is showing but more rather this 2nd GIF


The animation is very basic and is only meant to show an example of the 2 types of animation. I used Animatron to animate the balls since it was very easy to use and to animate, rather than using Flipbook or other 2D animation softwares.

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